

I spend/waste a lot of time idly skipping through the striking regions of planet AR-Y 26, ears pricked for the telltale "gloop-gloop" sound that lets me know something gross but edible is pulsating close by. Not all experimentation in Journey to the Savage Planet ends so innocuously, of course, but this initial encounter sets the template for what will probably be several hours' worth of "ooh, I wonder what happens if I do THIS?". I step cautiously towards them, still wary of upsetting the fowl, and gather my first resource - carbon - of the game.

There's another trouser toot from the corner of the cave - I hadn't even spotted that one - and the faint luminosity of untapped atoms now presses softly against the dark walls of the cavern.

Its neighbour swiftly follows it up with a clamorous bottom-burp of its own. The convulsion ends in an obnoxiously noisy fart and a cloud of blue atoms spills out from beneath the Pufferbird's backside. Spare me no leniency, I'll wail, as they drag me from the dock. I'll be branded a Pufferbird Poisoner, I think. It's too late for recriminations, though, isn't it? These poor creatures are jitter-bugging their final death throes. With dawning horror, I realise I've mindlessly thrown down this unspecified foodstuff without knowing anything about it - even though I'm playing a game with the word "savage" baked right into the title - noticing for the first time it's labelled "bait" in my inventory. Moments later, their little bodies start contorting and their cheerful chirps fade.
#Journey to the savage planet ps4 Ps4#
Availability: Out January 28th on PC, Xbox One and PS4.As it explodes into a satisfying puddle of goo, the exotic creatures around me - my scanner tells me they're Pufferbirds and they "like, love me": it's already reciprocal - screech a joyful, if alien, screech and waddle straight to it. The first time I throw down a cannister of GROB, I'm not entirely sure what it is. Gentle anarchy reigns in this brilliantly humourous adventure.
